chinacat
Moderator
AAPL Long since 2006
Posts: 4,426
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Post by chinacat on Jul 1, 2017 8:23:07 GMT -8
Welcome to July, everyone. With the 4th on Tuesday, we get a long holiday weekend and I hope that all AFBers have a chance to take full advantage of it. As I have mentioned before, I will be happy if AAPL can just maintain its current level until the Fall extravaganza. One of the things not mentioned at the recent event was any reference to Apple AR/VR hardware. I am personally cautious about the value I will find in that area, but Apple AR Is Already Blowing Up gives credence to the possibility that this could be yet another example of Apple appearing to be late to the game, but arriving with an implementation that brings the genre to another level.
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Post by hledgard on Jul 1, 2017 10:25:57 GMT -8
Still express real caution in AR. The medical school here spent mucho dollars on a partly AR mockup of an operating theater that goes unused most of the time
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Ted
fire starter
Posts: 882
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Post by Ted on Jul 1, 2017 15:39:09 GMT -8
Still express real caution in AR. The medical school here spent mucho dollars on a partly AR mockup of an operating theater that goes unused most of the time Yr anecdotal evidence aside, I suspect Chinacat may be right, that Apple may be ahead of the curve here. AR for the masses, done right, could be a whiz-bang hit - like Pokémon Go but with staying power. Let's see what happens this fall with iOS 11.
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Post by davidstevenson on Jul 2, 2017 11:44:21 GMT -8
I think whatever AR (and/or VR) device Apple releases will be extremely focused in initial message (think AirPods, HomePod). They were (rightly) burned by the release of the initial Watch (the confused three-things-in-one message and the Edition versions) that took them two years to correct, you could even include the Maps fiasco release as another (albeit software) example. They have a winning strategy with introducing new hardware features on iPhone with minimal software-functionality on the S-versions and then iterate as the installed base expands (Siri, TouchID, etc). I expect this to be the case with AirPods and HomePod, and should be the case with AR device (glasses? gloves?); it also seems likely to me that these AR pieces will lay the foundation for VR further down the road.
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